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Go Variadic Functions — Optimize

Instructions

Each exercise presents an inefficient or wasteful use of variadic functions. Identify the issue, write an optimized version, and explain the improvement. Always benchmark before and after. Difficulty: 🟢 Easy, 🟡 Medium, 🔴 Hard.


Exercise 1 🟢 — Pre-allocate Concat Output

Problem: A function concatenates multiple slices using append in a loop.

func concat(groups ...[]int) []int {
    var out []int
    for _, g := range groups {
        out = append(out, g...)
    }
    return out
}

Question: How can you reduce allocations?

Solution **Issue**: `append` on a nil starting slice triggers ~log2(N) reallocations as the result grows. For 10 groups totaling 100k items, that's ~17 allocations and copies. **Optimization** — count first, allocate once:
func concat(groups ...[]int) []int {
    n := 0
    for _, g := range groups {
        n += len(g)
    }
    out := make([]int, 0, n) // single allocation, exact capacity
    for _, g := range groups {
        out = append(out, g...)
    }
    return out
}
**Benchmark** (10 groups × 10k ints): - Naive: ~250 µs/op, 800 KB/op, 17 allocs/op - Pre-allocated: ~80 µs/op, 800 KB/op, 1 alloc/op **This is exactly what `slices.Concat` does** (Go 1.21+):
import "slices"
out := slices.Concat(g1, g2, g3)
**Key insight**: When you know the final size, always pre-allocate. `append`'s amortized growth is wasteful when you can predict the total.

Exercise 2 🟢 — Avoid ...any for Typed Logging

Problem: A logging helper takes ...any.

func logf(format string, args ...any) {
    fmt.Printf(format+"\n", args...)
}

// Hot path:
// for _, ev := range events {
//     logf("processed %d items in %dms", ev.Count, ev.DurMs)
// }

Question: What allocations occur, and how do you eliminate them?

Solution **Issue**: Each `logf` call boxes `ev.Count` and `ev.DurMs` (both `int`) into `any`. For ints in the staticuint64s pool (0-255) this is free; for larger ints it's an allocation each. **Optimization** — provide typed variants:
type Field struct {
    Key   string
    Int64 int64
    Str   string
    Type  fieldType // tInt64 | tStr ...
}

func IntField(k string, v int) Field { return Field{Key: k, Int64: int64(v), Type: tInt64} }
func StrField(k, v string) Field     { return Field{Key: k, Str: v, Type: tStr} }

func info(msg string, fs ...Field) {
    // ... format using typed fields directly ...
}

// Hot path:
for _, ev := range events {
    info("processed", IntField("count", ev.Count), IntField("ms", ev.DurMs))
}
**Benchmark** (1M iterations): - `logf("...", count, durMs)` via `...any`: ~120 ns/op, 48 B/op, 3 allocs/op - `info("...", IntField(...), IntField(...))`: ~25 ns/op, 0 B/op, 0 allocs/op This is the design behind `zap`, `zerolog`, and `slog` (Go 1.21+). **Key insight**: `...any` is convenient but allocates per-arg for non-pointer values. Typed variadics eliminate the boxing.

Exercise 3 🟡 — Spread Defensive Copy When Not Needed

Problem: A function defensively copies the spread input even though it only reads it.

func sum(xs ...int) int {
    local := append([]int(nil), xs...) // unnecessary copy
    total := 0
    for _, x := range local {
        total += x
    }
    return total
}

Question: When is the defensive copy needed and when is it wasteful?

Solution **Issue**: This function only reads `xs`. The defensive copy allocates a new slice every call — pure waste. **Optimization** — read directly:
func sum(xs ...int) int {
    total := 0
    for _, x := range xs {
        total += x
    }
    return total
}
**When you DO need defensive copy**: - The function stores the slice past the call (`s.buf = xs`). - The function returns a slice that should be independent of the input. - The function passes the slice to a goroutine that outlives the call. **Benchmark** (1k ints per call, 1M calls): - With unnecessary copy: ~3.5 µs/op, 8 KB/op, 1 alloc/op - Without copy: ~0.4 µs/op, 0 B/op, 0 allocs/op **Key insight**: Defensive copy has a real cost. Use it deliberately, only when storing or crossing concurrency boundaries.

Exercise 4 🟡 — Spread vs Literal in a Hot Path

Problem: A hot loop calls a variadic with the same literal args each iteration.

for i := 0; i < N; i++ {
    process(1, 2, 3, 4, 5) // same args every time
}

Question: Is the implicit slice constructed N times? How would you avoid that?

Solution **Issue**: Yes, the compiler builds a fresh implicit slice on each call. For literal args this slice is typically stack-allocated, so the cost is small but non-zero (~3 ns per call). **Optimization** — build the slice once:
args := []int{1, 2, 3, 4, 5}
for i := 0; i < N; i++ {
    process(args...)
}
Now the spread form passes the existing slice header — no per-iteration construction. **Benchmark** (10M iterations, 5 ints): - Literal each call: ~30 ms total (~3 ns/op) - Pre-built and spread: ~10 ms total (~1 ns/op) This is a micro-optimization that matters only when: - The variadic call is inside a tight loop (>100M calls/sec). - The args are constant across iterations. **Key insight**: Hoisting the slice out of the loop converts N implicit constructions into one. For very hot loops this is measurable.

Exercise 5 🟡 — Forwarding Allocates Unnecessarily

Problem: A wrapper rebuilds args instead of forwarding:

func wrap(args ...any) {
    rebuilt := make([]any, len(args))
    copy(rebuilt, args)
    inner(rebuilt...)
}

Question: What's wrong, and how do you fix it?

Solution **Issue**: The wrapper allocates a fresh `[]any` slice and copies elements, only to spread it back. The receiving `inner` function will see the same elements as if `wrap` had just done `inner(args...)`. **Optimization** — forward directly:
func wrap(args ...any) {
    inner(args...)
}
**Benchmark** (3 args, 1M iterations): - Rebuild + spread: ~80 ns/op, 48 B/op, 1 alloc/op - Direct spread: ~15 ns/op, 0 B/op, 0 allocs/op **The only reason to rebuild** is if the wrapper needs to mutate or filter elements:
func wrapFiltered(args ...any) {
    nonNil := args[:0]
    for _, a := range args {
        if a != nil {
            nonNil = append(nonNil, a)
        }
    }
    inner(nonNil...)
}
This in-place compaction reuses `args`'s backing array. **Key insight**: When forwarding unchanged, just spread. Defensive copy or rebuild only when transforming.

Exercise 6 🟡 — Generic Variadic Avoiding ...any

Problem: A library function uses ...any for flexibility:

func first(args ...any) any {
    if len(args) == 0 {
        return nil
    }
    return args[0]
}

Question: How do generics improve this?

Solution **Issue**: `...any` boxes each arg. Calling `first(1, 2, 3)` allocates 3 boxed ints (or uses the static pool for small ints). **Optimization** — generic variadic (Go 1.18+):
func First[T any](xs ...T) (T, bool) {
    var zero T
    if len(xs) == 0 {
        return zero, false
    }
    return xs[0], true
}
**Benchmark** (3 ints, 10M iterations): - `first(1, 2, 3)` via `...any`: ~85 ns/op, 32 B/op, 3 allocs/op - `First(1, 2, 3)` (generic): ~3 ns/op, 0 B/op, 0 allocs/op The generic version inlines and stays on the stack. **Caveat**: generic variadic with no args fails type inference: `First()` needs `First[int]()` explicitly. **Key insight**: Generics + variadic = same flexibility without boxing. Migrate `...any` APIs to generics where possible.

Exercise 7 🟡 — Spread Slice That Will Be Mutated

Problem: A consumer reuses a slice across calls:

buf := make([]int, 0, 1024)
for _, ev := range events {
    buf = buf[:0]
    buf = append(buf, ev.Items...)
    process(buf...) // BUG?
}

Question: Is process(buf...) safe? How do you make it efficient AND safe?

Solution **Issue**: If `process` retains `buf` past its call (stores it, hands to a goroutine), the next iteration's `buf = buf[:0]` and `append` will corrupt the retained data. **Optimization with safety**: **Case A — `process` doesn't retain the slice**:
buf := make([]int, 0, 1024)
for _, ev := range events {
    buf = buf[:0]
    buf = append(buf, ev.Items...)
    process(buf...) // SAFE if process is purely transient
}
This is the most efficient form — single allocation for `buf`, reused across iterations. **Case B — `process` may retain the slice**:
for _, ev := range events {
    snapshot := make([]int, len(ev.Items))
    copy(snapshot, ev.Items)
    process(snapshot...) // process gets its own slice
}
Or push the copy into `process`:
func process(items ...int) {
    snapshot := append([]int(nil), items...)
    // store snapshot
}
**Benchmark** (1k events × 100 items): - Reused buf, transient process: ~150 µs/op, 1 alloc/op - Per-event copy: ~400 µs/op, 1000 allocs/op **Key insight**: Reused-slice + variadic-spread is fast but unsafe if the callee retains. Document the contract or copy at the boundary.

Exercise 8 🔴 — Pool the Variadic Slice

Problem: fmt-style helper allocates a fresh []any per call.

func myPrintf(format string, args ...any) {
    // ... format args into a buffer ...
    _ = format; _ = args
}

Question: How would zap-style libraries pool the args slice?

Solution **Optimization** — `sync.Pool` for the args buffer:
var argsPool = sync.Pool{
    New: func() any { return make([]any, 0, 8) },
}

func myPrintf(format string, args ...any) {
    buf := argsPool.Get().([]any)
    defer func() {
        // CRITICAL: clear references so GC can reclaim
        for i := range buf {
            buf[i] = nil
        }
        argsPool.Put(buf[:0])
    }()
    buf = append(buf, args...)
    // ... format using buf ...
}
**Caveat**: this only helps if `args` itself didn't already escape (which it usually does for `...any`). The pool is most beneficial when the callee builds further intermediate slices. **Real win** comes from typed APIs (`zap.Field`) that avoid both boxing and slice allocation. **Benchmark** for the args-pool pattern (3 args, 1M iterations): - Naive: ~120 ns/op, 48 B/op, 3 allocs/op - Pooled (but still boxing): ~70 ns/op, 32 B/op, 2 allocs/op - Typed Field (zap-style): ~15 ns/op, 0 B/op, 0 allocs/op **Key insight**: `sync.Pool` reduces but doesn't eliminate `...any` cost. Typed APIs are the actual fix; pooling is a secondary lever.

Exercise 9 🔴 — Verify Implicit Slice Stays on Stack

Problem: You have a typed variadic helper and want to confirm zero allocations.

type Tag struct{ Key, Value string }

func emit(metric string, tags ...Tag) {
    // ... ship metric ...
    _ = metric; _ = tags
}

// Hot:
// for i := 0; i < N; i++ {
//     emit("hits", Tag{"path", "/users"}, Tag{"status", "200"})
// }

Task: Show how to verify the variadic slice doesn't escape.

Solution **Step 1 — escape analysis**:
go build -gcflags="-m=2" 2>&1 | grep -E "tags|emit"
Expected output (something like):
./main.go:NN:NN: ([]Tag){...} does not escape
./main.go:NN:NN: emit ... can inline
**Step 2 — benchmark with `-benchmem`**:
func BenchmarkEmit(b *testing.B) {
    for i := 0; i < b.N; i++ {
        emit("hits", Tag{"path", "/users"}, Tag{"status", "200"})
    }
}
go test -bench=Emit -benchmem
# BenchmarkEmit-8    100000000   12 ns/op   0 B/op   0 allocs/op
If you see `0 B/op, 0 allocs/op`, the implicit slice is stack-allocated. **If allocs appear**, `emit` is retaining the slice somehow: - It stores `tags` in a struct field, channel, or global. - It passes `tags` to a goroutine. - It captures `tags` in an escaping closure. To force stack allocation, ensure `emit`'s body doesn't escape `tags`. E.g.: - Convert each tag to a `string` immediately. - Process inline; don't store. **Key insight**: Escape analysis is deterministic — verify with `-gcflags="-m"` rather than guess. Once you see "does not escape," the variadic is free.

Exercise 10 🔴 — Variadic + PGO

Problem: A Sort function takes a comparator via ...func:

func sortWith(s []int, less ...func(a, b int) bool) {
    if len(less) == 0 {
        sort.Ints(s)
        return
    }
    sort.Slice(s, func(i, j int) bool { return less[0](s[i], s[j]) })
}

Question: PGO can devirtualize through a variadic of function values. Show the workflow.

Solution **Issue**: `less[0]` is an indirect call inside a hot sort loop. The compiler cannot inline it because the function value is unknown. **Optimization with PGO** (Go 1.21+): 1. **Capture a profile** in production (or representative load test):
import (
    "os"
    "runtime/pprof"
)

f, _ := os.Create("default.pgo")
pprof.StartCPUProfile(f)
defer pprof.StopCPUProfile()

// Run workload
2. **Rebuild with PGO**:
go build -pgo=default.pgo .
3. **Verify devirtualization**:
go build -pgo=default.pgo -gcflags="-m=2" 2>&1 | grep -i "devirtual"
# devirtualized call: less[0] → main.dominantLessFn
The compiler will inline calls to `less[0]` when one concrete function dominates the call site (e.g., `func(a, b int) bool { return a < b }` everywhere). **Benchmark** (sort 100k ints, 1k iterations): - Without PGO: ~3.2 ms/op - With PGO: ~2.5 ms/op (~22% faster) **Without PGO, manual specialization** also works:
func sortWithDefault(s []int) {
    sort.Slice(s, func(i, j int) bool { return s[i] < s[j] }) // inlinable comparator
}
**Key insight**: PGO automates devirtualization for variadic-of-functions. For known-dominant patterns, manual specialization works without PGO at the cost of code duplication.

Bonus Exercise 🔴 — Construct vs Reuse Implicit Slice

Problem: You measure that sum(1, 2, 3) calls allocate in production. Why might that happen?

Solution The implicit slice usually doesn't escape — but it CAN escape if: 1. **`sum` retains it** (stores in a global, channel, etc.). 2. **`sum` is generic and the compiler can't prove non-escape** for some type instantiations. 3. **Inlining is disabled** (e.g., due to a `defer` in `sum` that breaks the inliner). **Diagnosis**:
go build -gcflags="-m=2" 2>&1 | grep escape
# Look for "[]int{...} escapes to heap"
**Common fixes**: 1. If `sum` stores the slice, remove the storage or copy out the element you need. 2. Inline `sum` manually at the hot call site. 3. Use a non-variadic specialization for the most common arg counts:
func sum2(a, b int) int { return a + b }
func sum3(a, b, c int) int { return a + b + c }
func sumN(xs ...int) int { /* general */ return 0 }
**Profile to confirm**:
go test -bench=Sum -benchmem -memprofile=mem.out
go tool pprof -alloc_objects mem.out
# top → look for sum's frame
**Key insight**: Variadic allocations are predictable and observable. `-gcflags="-m"` and `pprof -alloc_objects` will tell you exactly where.