Controls
Speed
Heuristic weight (ε)
ε
1.0
ε = 1 is optimal A*. ε > 1 is weighted A* — greedier, faster, path ≤ ε × optimal.
Map
Click a cell to toggle a wall (when paused / before running).
Legend
Start / Goal
Open set (frontier)
Current (min f)
Closed (expanded)
Reconstructed path
Wall